taultunleashed logoJustifying the tiered badge system : World of Warcraft General Discussions
newtopic  postreply
 [ 1 post ] 
blue large dot

Justifying the tiered badge system : World of Warcraft General Discussions

Posted: November 20th, 2009, 11:24 am
 
Gaming-News

Total Posts: 15977
Joined: August 21st, 2004, 4:36 pm
Gaming-News's Reps: 75
User avatar
Active User > 50 Posts
premium
(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE'))) Justifying the tiered badge system
(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))
Wrath is almost all wrapped up, and while we didn't know much about it before the expansion, we've all certainly experienced the token system that Blizzard implemented as they went along, where early instances drop one kind of badge/token, and then the newer instances offer up new tokens, which can then be exchanged back for the older ones and their rewards. Now that we see the big picture at the end of the expansion, it's pretty ingenious, actually, and it even allows Blizzard to beef up other parts of the game, as they did with the rewards in [url=http://www.wow.com/2009/10/21/patch-3-3-ptr-new-lfg-interface/]the new Dungeon system.

[/url]

Not that he needs to, but Bornakk steps up on the forums to justify exactly this kind of tiered system. Players complain that Ulduar is "useless" now that you can obtain its badges from lots of different places, but Bornakk says this system is definitely preferable to what Blizzard did in vanilla and BC, which was requiring new raiders to run through all of the old content before seeing the new and shiny stuff. They don't want the old content to sit useless (and it's not -- lots of guilds are still running Ulduar and even Naxx for the hard modes and achievements), but after the high-end raiders have their fun, it's important to get everyone else up to speed as well.

Continue reading Justifying the tiered badge system

Filed under: Patches, Items, Analysis / Opinion, Instances, Raiding, Bosses, Wrath of the Lich King

Justifying the tiered badge system originally appeared on WoW.com on Thu, 19 Nov 2009 13:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments


Author: SUPPORT@WEBLOGSINC.COM (Mike Schramm)
Category: badgebadgetokenblizzardbornakkcataclysmdungeon-systememblems-of-conquestemblems-of-triumphendgamegearicecrown-citadelingeniousmechanicsraidingsystemtieredupgradewrath-of-the-lich-king
Publish Date: Thu, 19 Nov 2009 13:00:00 EST
Read more...


Reply with quote
Want Advertisements After The Last Post Removed? Create A Free Account!

blue large dot Who is online
Users browsing this forum: No registered users and 68 guests

Popular Sections
SWTOR Cheats
Guild Wars 2 Cheats
Guild Wars 2 Hacks
Guild Wars 2 Bots
Diablo 3 Cheats
Guild Wars 2 Mods

Popular Sections
WoW Cataclysm Cheats & Exploits
WoW Cataclysm Hacks & Bots
Star Wars The Old Republic Cheats
SWTOR Mods
Torchlight 2 Cheats
SWTOR Space Mission Bots
Site Nav and RSS
RSS Feed of World of Warcraft General Discussions RSS Feed 
Sitemap of World of Warcraft General Discussions Sitemap 
SitemapIndex SitemapIndex
RSS Feed RSS Feed
Channel list Channel list
left bottom corner Site and Contents Copyright 2001-2012 All Rights Reserved TaultUnleashed.com bottom corner
top left
top right
createaccount
Username:   Password:   Remember Me?