Lichborne: Unholy issues in Patch 3.2![(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))](http://www.blogcdn.com/www.wow.com/media/2009/08/danielw_dktalentnoss.jpg)
If there's one thing that researching the Death Knight class changes for
patch 3.2 has done for me, it's reconfirmed my hatred of all these extra annoying little combat stats. You know
expertise,
armor penetration, haste, all those little things they added to the game for seemingly no other reason than to make determining best in slot gear a
master's thesis level task or to make quest rewards suck worse than they first appear. Really, I long for the days when your choices were hit rating, AP, and spell power, heal power and spell or physical critical strike rating.
I mean, I guess if I sat down and thought about it, I can deal, especially since the system tweakage has also bought us more awesome stuff like
consolidated spell power and critical rating. Still, times like this, I really long for the old days. In particular, I'm talking about the Unholy tree.
Continue reading Lichborne: Unholy issues in Patch 3.2Filed under:
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Analysis / Opinion,
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(Death Knight) LichborneLichborne: Unholy issues in Patch 3.2 originally appeared on
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CommentsAuthor: SUPPORT@WEBLOGSINC.COM (Daniel Whitcomb)
Category: annihilationarmor-penetrationblood-strikeclass-helpdeath-knight-guidedeath-knight-infodeath-knight-talentsdeath-runedk-guidedk-infodk-talentsexpertisegargoyleghoulguideguide-to-death-knightsobliteratepatch-3.2patch-3.2-changespatch-3.2-wowreapingscourge-strikesubversiontalenttalentsunholyUnholy-blightunholy-runeunholy-treeworld-of-warcraft-class-guideworld-of-warcraft-guideworld-of-warcraft-patch-3.2wow-3.2-changeswow-class-guidewow-class-helpwow-death-knightwow-dkwow-guidewow-new-patchwow-patchwow-patch-3.2wow-patch-newswow-talent-guide
Publish Date: Mon, 03 Aug 2009 16:00:00 EST
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