The Digital Continuum: It won't be World of Warcraft 2Filed under:
World of Warcraft,
MMO industry,
Opinion,
The Digital Continuum![(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))](http://www.blogcdn.com/www.massively.com/media/2009/02/35rcopywtyw.jpg)
I love
Blizzard, and not just for creating
World of Warcraft. I've loved them since they were called Silicon & Synapse and created
Rock 'n Roll Racing. But if there's one thing I've learned about the developer, it's that when making games they prefer to improve upon established models more than anything else. That statement may seem to run counter to my title, but stay with me here.
When
Jeff Kaplan announced his move to the company's next-gen MMO, I didn't wonder if World of Warcraft would suffer. I also didn't ponder why Blizzard and Jeff made that choice and if it would mean their second massively multiplayer online entry was going to effective be a sequel to their first. All I considered was which MMOs they were going to pluck ideas from this time, and how cleverly they'd could be implemented.
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CommentsAuthor: Kyle Horner
Category: activision-blizzardage-of-conanarenanetblizzardfeaturedfuncomgod-of-war-3guild-warsjeff-kaplanjoystiqfeaturesncsoftprotossrock-n-roll-racingstreet-fighter-ivtabula-rasaterrantigoleworld-of-warcraftwowwow-2zerg
Publish Date: Sat, 14 Feb 2009 13:00:00 EST
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