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Things WoW left out : World of Warcraft General Discussions

Posted: October 2nd, 2006, 6:13 am
 
drazzer
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1 well WoW made it totally impossible to chance apperance of your char if you got to lv 60 and noticed tou wanted long hair. Where is the barber? 1g for a hair cut that cant be too complex i think there should be a way to change races only in the same fraction though like if you accidently made a dwarf?!?
2 WoW left out the pandaerans why would they leave out the pandas? Why?
3 WoW needs runes to put in weapons to add dmg or +mana enchants are too expensive and mats may be hard to find.
4 Well WoW did sorta leave out the small chunk of the FRAZEN THRONE where is frostmor the great 2 handed sword?
5 $25 to change relms I made a hunter on dagger then i found out that all my friends played on thunderhorn so i had to pay 25$!!! to switch i think they could cancle the price but keep the 6 month cool down
6 This is not really something they left out but i think dwarfs could go because we already have gnomes and they are both small humans so y do we need them?
7 some place to bet your money or double it? horse racing slot machine something?
8 WoW left out a huge sign on the box that sais WARNIG VERY ADDICTIVE
it is almost impossible to quit wow.
Did I leave any thing out tell me?


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Posted: October 2nd, 2006, 12:46 pm
 
ghostrogue
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Lose dwarves because we have gnomes? I happen to love my dwarf thank you. Gnomes were meant to be more of the feeble intellect based class casting types (Mage lock) and hunters more of the str/int casters (Paladin/hunter). Dwarves are stout, gnomes are smart. Get it?

Addictive? Hardly. Fun? Yes. Addictive? No. Although my skin did feel clamy snd I broke out in cold sweat when I couldn't get online for two days.


The rating was kept lower by leaving gambling out. Parents would have complained just to be annoying.

Haircuts? Maybe.... but not really needed. Just wear a full helmet or something... geeze...


It takes manpower to transfer characters to different servers. 25$ isn't a lot compared to some MMO's

Runes? We're getting jewelcrafting in BC. Be patients.

Blizzard has no idea what Frazen throne is. And I believe it was Frostmere.... but whatever :-p

Panda's would have been great. But they didn't play a major part as a RACE in WC III. You had a hero that was a panda... that was pretty much it. Most of the other races were produced in bulk as main units. :-(


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Posted: October 2nd, 2006, 1:33 pm
 
onyx86

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I bet pandas will be in the expansion somewhere. Wasn't the playable panda hero in Frozen Throne named Chen Stormstout? And he had a keg with him. There is a quest in the Barrens called Chen's Empty Keg. Perhaps he is in Outland somewhere. I loved his druken fighting style, and the ability to spit alcohol on enemies and set them on fire.

I read that the pandaerans couldn't be a playable race in WoW because of the issue of killing a panda. Its highly against Chinas rules about cruelty to pandas. Even though it was argued that the pandaerans are more humanoid that panda. It still was said to be a possible issue that Blizzard wanted to avoid.


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Posted: October 2nd, 2006, 4:38 pm
 
linkzx

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I stoped reading after u mispelled FRAZEN Frozen FYI more then some of those things are being implemented in BC. And please b4 you post a message go over what you wrote and correct your misspelled words.


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Posted: October 2nd, 2006, 5:25 pm
 
ekreloff

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what they left out on wow?

player housing

guild HQ

that would make the game sick.


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Posted: October 2nd, 2006, 6:26 pm
 
rabidsoccerball
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That'd destroy lore if you took out dwarves because of gnomes. I mean are you saying that there shouldnt be goblins as well?


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Posted: October 2nd, 2006, 7:19 pm
 
tault_joosh_7
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About lore, if a player weilded frostmourne he would have to change to a 'new' faction (think Arthas's break from alliance) give a totally unfair power and (of course) have to had killed Arthas (good luck!).

BTW why didn't they add the techies as a class from dota :lol: .
it would have rocked


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Posted: October 11th, 2006, 5:01 pm
 
resiroth
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1)They may store their data using a program that does not allow changing of physical attributes, I don't think any of us can determine how difficult it is for them to edit data since I don't think any of us works at blizzard.
2) They left out pandarens because they are not a race that was really essential and important for the alliance or the horde.
3) Enchanting supplies cost differ by server and shards and dust and essence are quite easy to find.
4) Frozen Throne? Blizzard is trying to make money, if they introduced all the things at once there would be no chance for an expansion.
5)They have to pay people to transfer characters which is not just click and drag. They pay them and they need to make some profit too. Chinese farmers would also abuse the system if it cost nothing. Make new alt, send gold to alt, alt buys 500 of X item for 5 gold on A realm and transfers to realm B and sells X item for 50 gold = 4500 gold profit.
6) Your suggesting Pandaren are more imporant than dwarves?
7) Gambling is illegal under 18, and they couldn't accurately determine the age etc. Many kids play WoW.
8) "WoW left out a huge sign on the box that sais WARNIG VERY ADDICTIVE it is almost impossible to quit wow." WoW is not responsible for you being unable to stop playing. For ex. Say I am addicted to...music, I like it alot and I decide to listen 12 hours a day. I can't demand they put a label on it saying it's addictive. They both don't have a physical dependance so it is a decent analogy.
Note: I think you left out some of the important parts they left out. Player housing and player stores. Only main things I can think of being left out.


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Posted: October 11th, 2006, 10:35 pm
 
jayjay42
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i love the game and the only thing that might of made the game cooler if they had put in is peons... there are like no peons in the game! apart from the ones where you have to smack them to wake them up in the starting place for trolls and orcs, there are no peons! i think they should be running around all the cities, as they are the ones that built them!


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Posted: October 26th, 2006, 10:35 pm
 
firegnome
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Hero Classes

Player housing (instance like housing complexes in the city)

Guild HQ (you could live in an HQ)

Salons

"if your class was able to weild frostmourne we'd never here the end of it."

guild battles for supremacy

A sign on the box that tells people like jayjay42 they should not play.


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Posted: October 30th, 2006, 9:21 am
 
viperstrike
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jayjay42 (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
i love the game and the only thing that might of made the game cooler if they had put in is peons... there are like no peons in the game! apart from the ones where you have to smack them to wake them up in the starting place for trolls and orcs, there are no peons! i think they should be running around all the cities, as they are the ones that built them!


Northshire has Pesants


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Posted: October 30th, 2006, 9:25 am
 
nikeplektrum

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edit: stupid connection, makes me duble post


Last edited by nikeplektrum on October 30th, 2006, 3:55 pm, edited 1 time in total.

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Posted: October 30th, 2006, 9:25 am
 
nikeplektrum

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1. There is a barbershop coming

2. Seriously -_-'

3. Are you for real? Anyways, you have enchants and engineer stuff, and soon crystals.

ammagaidcantcontinuemyheadhurtsargh

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Posted: October 30th, 2006, 9:41 am
 
viperstrike
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as for Frostmourne:

(!empty($user->lang['QUOTE'])) ? $user->lang['QUOTE'] : ucwords(strtolower(str_replace('_', ' ', 'QUOTE'))):
where is frostmourne the great 2 handed sword?


AS it stands Arthas is(and will be, once he is implemented, in the VERY far future I assume, certainly not upon the initial release of BC) the most powerfull enemy in the game. Arthas (and therefore Frostmourne, his Legendary Blade) is a LONG way off from making their presences known.

The biggest upcoming badass will be Illidan Stormrage.

For now the most uber boss for now is Kel Thu'zad in Naxxramas.

Arthas would be WAY too powerfull even for a full raid of LVL 70s in full Tier 4 gear, rememebr he and the Lich King are now one.

Arthas and Ner'zhul have become a perfect fusion of one being - Arthas' personality and body with Ner'zhul's wisdom, experience, power and EVIL." Chris Metzen (VP for the Creative Dept of Blizzard and resident Lore Master of WOW)

Frostmourne:
looks like a 1h sword to me. in WC3 Arthas weilded it in his main hand and had one hand free(since he was now a Death Knight, future Death Knights have a 1H sword. Are they all weilding Frostmourne? Of Course not, but most likely Runeblades)

http://www.wowwiki.com/Image:Frostmourne_ingame.jpg

From http://en.wikipedia.org/wiki/Arthas_Menethil:

many fans of Warcraft III (state) that if Blizzard keeps true to the continuity of the story that Arthas, if included in this rumored potential expansion, would probably be the most powerful single unit in the entire game. This is judged based on his single handed defeat of Illidan, whom is arguably the second most powerful character in the story, and also based on the fact that Arthas has now ascended to a completely new level of power, literally leagues well above and beyond any other non-monster humanoid character.

Blizzard employees have hinted that player characters will not stand a chance against Arthas until they are capable of advancing to level 90 at least. The level cap currently stands at 60, and will advance to 70 with the Burning Crusade expansion. Even then, Arthas is very likely to be the boss of a major raiding instance, and probably stronger than all but the most powerful raiding parties.


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