Tom Chilton talks about 3.2 and the future of World of Warcraft![(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))](http://www.blogcdn.com/www.wow.com/media/2009/07/tomchiltonsigning.jpg)
Videogamer.com has a nice long interview with
World of Warcraft Producer Tom Chilton about everything from
patch 3.2 and the Argent Tournament to the future of the game at large. They caught up with him at the
Warcraft Regional Finals 2009 tournament in Germany this past week, and
in part one, he talks about the upcoming patch and what Blizzard is expecting to get out of it. He says
the Isle of Conquest battleground is their most "epic-feeling" instanced PvP setting since Alterac Valley, and that they want it to feel nuts, with players fighting each other via air and land. He also mentions Arena, and says that it was originally designed to be "a fun side PvP activity" that they went a little overboard with during
Burning Crusade. Finally, he talks about
twinks, and says that neither Blizzard nor twinks, apparently, want to see other players crushed by those who have the time or money to max out their low level characters. Even twinks, says Chilton, want to see competition against each other, and
the option to turn XP off will let them do that. I'm not sure I agree with that last one -- many twinks seem to beef their characters up just for the chance to lay waste to "normal" players, but Chilton says Blizzard believes otherwise.
The second part of the interview is more general -- he talks a little bit about the next expansion (with the same speculation we've already heard:
Gilneas,
the Maelstrom,
the Emerald Dream), and says that designing a race is tougher on artists, but designing a class is tougher on designers. He admits that because we had
a new class in Wrath, it's unlikely we'll see another class so soon in the next expansion, but "not impossible" of course. And he does note that Blizzard tries to "pre-seed" the races before they use them as playable races, so if they are adding in races, chances are we've already seen them (which, you may note, wasn't strictly true with
the Draenei in BC). Finally, he talks about the future of Blizzard's MMO in general, and says it's still wide open to them: they plan for the game to last for years, and what they do between now and then, whether that be more expansions, microtransactions, or even
a free-to-play model, will have to depend on what they want to do at the time.
Very interesting interview. Chilton doesn't really reveal anything, but you do get the sense that save for a very skeleton plan of one or two years in the future, Blizzard is really playing it fast and loose with
World of Warcraft. Even he admits that the game may look very different, depending on how things go, in
another four years from now.
Filed under:
Patches,
Analysis / Opinion,
Events,
Odds and ends,
Blizzard,
News items,
Instances,
Expansions,
Raiding,
The Burning Crusade,
Wrath of the Lich King,
BattlegroundsTom Chilton talks about 3.2 and the future of World of Warcraft originally appeared on
WoW.com on Mon, 06 Jul 2009 20:00:00 EST. Please see our
terms for use of feeds.
Read |
Permalink |
Email this |
CommentsAuthor: SUPPORT@WEBLOGSINC.COM (Mike Schramm)
Category: alterac-valleyargent-tournamentblizzardburning-crusadechiltondraeneiepicfour-years-of-warcraftgilneasinstancedinterviewisle-of-conquestnew-classesnew-racespatch-3.2pvpthe-emerald-dreamthe-maelstromtom-chiltonturn-off-xptwinkingtwinkswarcraft-regional-finals-2009wow-patch-3.2wrath-of-the-lich-king
Publish Date: Mon, 06 Jul 2009 20:00:00 EST
Read more...