taultunleashed logoWOW Buying and Selling Virtual Currency: The Debate Goes On : World of Warcraft General Discussions
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WOW Buying and Selling Virtual Currency: The Debate Goes On : World of Warcraft General Discussions

Posted: February 9th, 2007, 11:09 am
 
Gaming-News

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Love it or hate it, the issue of Virtual Currency is not going away. Ebay may have banned it but Sony endorse it and the gold farmers out in Korea have formed a trade association to lobby their own Government about it. Here's another look at the debate to get you thinking.

Remember Tucex can allow players to easily sell and buy currency for all sorts of MMORPGs and other online games.

http://www.tucex.com

I work hard to afford and subscribe to games. In doing so, I lose the ability to dedicate an extra four hours a day to farming for cash. If companies and individuals are willing to do the work for me, where is the problem in me purchasing that service from them? Hell, I love grapefruit juice, it doesn’t mean I’m in the mood to farm them, juice them and serve it. I just go to the store and buy it. It’s the way of capitalism, if you can afford something you buy it. There are plenty of sites that have done the work for us, should companies really have say in how you spend your own money. Would Blizzard or EA Mythic really care about the $200.00 I spent on a Juggernaut statue? Should they really care that I would want to spend the same money to enjoy their games? In fact, by purchasing currency players spend less time on servers which can free up room and shorten queues. It sounds like an all win situation to me.

The main issue is that farming for gold should not take you the better part of a month in game time to get what you want. As the MMO player base gets older and finds real jobs, they will have less time to play. I think the future will hold games that have some form of a payment system which will balance player time and money in a reasonable fashion. Obviously, if you put more time into a game you should get more out of it, but if I am able to have someone put time into a game for me because I can’t do it on my schedule; then it is no one’s fault but the developers. They create the game; we find ways to play it as best we can on the time we have. If someone is willing to provide a service to help me achieve my in-game goals because the developers made them impossible to reach on my own…so be it.

From rpgdot

Read more here.

http://www.mmorpg.com/showFeature.cfm?l ... 110&bhcp=1


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