taultunleashed logoWOW Program: SpeedCheat w/ FS : World of Warcraft Nerfed Info
newtopic  postreply
 [ 10 posts ] 
blue large dot

WOW Program: SpeedCheat w/ FS : World of Warcraft Nerfed Info

Posted: June 13th, 2005, 9:11 pm
 
tault_Broden

Total Posts: 2313
Joined: August 21st, 2004, 5:20 pm
tault_Broden's Reps: 159
User avatar
Active User > 50 Posts
premium
in a new repertory create:

1file called speedhack.fss with this code in it:

Code:
include("offsets.inc")
include("functions.inc")
include("player.inc")
---------------------------------------------------------------------------------
-- ; The control window
---------------------------------------------------------------------------------
function window_open()
gui = OpenGui("Homemade TEle",500,950)
Sleep(100)
list_cr = AddList(gui,7,10,486,900)
go_TP = AddButton(gui," TP ",2,920,30,30)


ExitOnGuiClose(gui)
end

OpenConsole()
SetConsoleTitle("Console")
window_open()

wow_ready = 0
while wow_ready == 0 do
PrintConsole("Waiting for World of Warcraft! [")
i = 1
while 1 do
PrintConsole(".")
hWnd = FindWindowByExe("WoW.exe")
if hWnd > 0 then
if Process.GetVersion(hWnd) == _WOW_VERSION then
PrintConsoleLine("] ready")
wow_ready = 1
break
end
i = i + 1
if i > 10 then
PrintConsoleLine("] failed.")
PrintConsoleLine("Make sure World of Warcraft is running!")
break
end
Sleep(100)
end
end

tn = toon.init(hWnd)
while tn == nil do
Sleep(5000)
PrintConsoleLine("Retrying ...")
tn = toon.init(hWnd)
end

tn:refresh()

PrintConsoleLine("X="..tn.x)
PrintConsoleLine("Y="..tn.y)
PrintConsoleLine("Z="..tn.z)
PrintConsoleLine("speed="..tn.speed)
PrintConsoleLine("tracking="..tn.tracking)
PrintConsoleLine("ressources="..tn.ressources)

resultat = WriteDword(tn.hWnd,tn.ptr_internal_tracking,255)
resultat = WriteDword(tn.hWnd,tn.ptr_internal_ressources,255)
resultat = WriteFloat(tn.hWnd,tn.ptr_internal_speed,20)



end


a file called offsets.inc with this code:

Code:
-- ; 9.6.2005 Fixed by Outlaw for WoW 1.5.0

-- ; WoW 1.5.0
_WOW_VERSION = "1, 5, 0, 4442"

-- ; NPC HOOK
_npc_hook_addr = "46F810"

-- ; FUNCTIONS
_function_GetPlayerPtr = "45D480"

-- ; PLAYER OFFSETS
_player_unit_struct = "8"
_player_hitpoints = "1E98"
_player_mana = "1E9C"
_player_maxmana = "18"
_player_maxhp = "18"
_player_current_xp = "27B0"
_player_max_xp = "27B4"
-- // _player_alive = "20F5" -- // does not work
-- // _player_form = "2096" -- // does not work
-- // _player_combo = "2FB1" -- // does not work
-- // _player_level = "1EC8" -- // works but not needed
_player_rage = "4"
_player_energy = "8"
_player_facing = "93C"
_player_internal_z = "4"
_player_internal_y = "4"
_player_internal_x = "4"
_player_targetID = "94BF58"
_player_playerID = "9413C8"

-- ; NPC OFFSETS
_npc_id = "4C0"
_npc_id2 = "4C4"
_npc_hp = "354"
_npc_level = "548"
_npc_faction = "54C"
_npc_x = "10"
_npc_y = "14"
_npc_z = "18"
_npc_facing = "1C"
_player_internal_speed = "9A4"
_player_internal_tracking = "2DB8"
_player_internal_ressources = "2DBC"


a file called functions.inc with this code:

Code:
---------------------------------------------------------------------------------
-- ; WoW functions by Outlaw
---------------------------------------------------------------------------------
function GetPlayerPtr(hWnd)
register = Asm.FastCall(hWnd,_function_GetPlayerPtr,"0x10","0x818358",Asm.Ptr(_player_playerID),0)
return register.eax
end

---------------------------------------------------------------------------------
-- ; WoW functions
---------------------------------------------------------------------------------
function ClearTarget()
SendKeys(hWnd,"{ENTER}")
Sleep(10)
SendKeys(hWnd,"/script ClearTarget();")
Sleep(10)
SendKeys(hWnd,"{ENTER}")
end

function TargetEnemy()
SendKeys(hWnd,"{ENTER}")
Sleep(10)
SendKeys(hWnd,"/script TargetNearestEnemy();")
Sleep(10)
SendKeys(hWnd,"{ENTER}")
end

function UpdateStats()
SetEditBoxText(lb_mkill,mobs_killed)
SetEditBoxText(lb_xpearn,earned_exp)
SetEditBoxText(lb_died,timesdied)
SetEditBoxText(lb_time,SinceTimeStamp(bottimer)/1000/60)
end

function Output(str,dest)
if dest == _CONS then
Console.PrintLine(str)
else
if dest == _FILE then
WriteNewLine(log, "["..os.date("%I:%M %p").."] "..str)
else
Console.PrintLine(str)
WriteNewLine(log, "["..os.date("%I:%M %p").."] "..str)
end
end
end


and a last file called player.inc with this code:

Code:
---------------------------------------------------------------------------------
-- ; player.inc
---------------------------------------------------------------------------------

toon = {}
toon.__index = toon
function toon.init(hWnd)
local t = {}
setmetatable(t,toon)
PrintConsole("Initializing Toon! [")
i = 1
while 1 do
-- ; Calculations to defeat DMA by Outlaw
PrintConsole(".")
baseptr = GetPlayerPtr(hWnd)
t.hWnd = hWnd
t.ts_Battleshout = 0
t.ptr_unit_struct = HexSub(baseptr,_player_unit_struct)
t.ptr_hitpoints = HexAdd(t.ptr_unit_struct,_player_hitpoints)
t.ptr_mana = HexAdd(t.ptr_unit_struct,_player_mana)
t.ptr_maxmana = HexAdd(t.ptr_mana,_player_maxmana)
t.ptr_maxhp = HexAdd(t.ptr_hitpoints,_player_maxhp)
t.ptr_current_xp = HexAdd(t.ptr_unit_struct,_player_current_xp)
t.ptr_max_xp = HexAdd(t.ptr_unit_struct,_player_max_xp)
t.ptr_combo = HexAdd(t.ptr_unit_struct,_player_combo)
t.ptr_form = HexAdd(t.ptr_unit_struct,_player_form)
t.ptr_alive = HexAdd(t.ptr_unit_struct,_player_alive)
t.ptr_rage = HexAdd(t.ptr_mana,_player_rage)
t.ptr_energy = HexAdd(t.ptr_rage,_player_energy)
t.ptr_facing = HexAdd(t.ptr_unit_struct,_player_facing)
t.ptr_internal_z = HexSub(t.ptr_facing,_player_internal_z)
t.ptr_internal_y = HexSub(t.ptr_internal_z,_player_internal_y)
t.ptr_internal_x = HexSub(t.ptr_internal_y,_player_internal_x)
t.ptr_internal_speed = HexAdd(baseptr,_player_internal_speed)
t.ptr_internal_tracking = HexAdd(baseptr,_player_internal_tracking)
t.ptr_internal_ressources = HexAdd(baseptr,_player_internal_ressources)
if ReadDword(hWnd,t.ptr_hitpoints) > 30 and ReadDword(hWnd,t.ptr_hitpoints) < 10000 and ReadFloat(hWnd,t.ptr_facing) > -1 and ReadFloat(hWnd,t.ptr_facing) < 7 then
PrintConsoleLine("] ready")
PrintConsoleLine("basptr="..baseptr)
t:refresh()

break
else
i = i + 1
if i > 50 then
PrintConsoleLine("] Failed.")
PrintConsoleLine("Make sure you have logged your toon in!")
return nil
end
end
Sleep(100)
end
return t
end

function toon:refresh()
self.hp = ReadDword(self.hWnd,self.ptr_hitpoints)
self.mana = ReadDword(self.hWnd,self.ptr_mana)
self.maxmana = ReadDword(self.hWnd,self.ptr_maxmana)
self.maxhp = ReadDword(self.hWnd,self.ptr_maxhp)
self.energy = ReadDword(self.hWnd,self.ptr_energy)
self.rage = ReadDword(self.hWnd,self.ptr_rage)
self.TargetID = ReadDword(self.hWnd,_player_targetID)
self.hoverID = ReadDword(self.hWnd,self.ptr_hover_id)
self.playerID = ReadDword(self.hWnd,_player_playerID)
self.xp = ReadDword(self.hWnd,self.ptr_current_xp)
self.maxxp = ReadDword(self.hWnd,self.ptr_max_xp)
self.combo = ReadDword(self.hWnd,self.ptr_combo)
self.form = ReadDword(self.hWnd,self.ptr_form)
self.alive = ReadDword(self.hWnd,self.ptr_alive)
self.x = ReadFloat(self.hWnd,self.ptr_internal_x)
self.y = ReadFloat(self.hWnd,self.ptr_internal_y)
self.z = ReadFloat(self.hWnd,self.ptr_internal_z)
self.speed = ReadFloat(self.hWnd,self.ptr_internal_speed)
self.tracking = ReadDword(self.hWnd,self.ptr_internal_tracking)
self.ressources = ReadDword(self.hWnd,self.ptr_internal_ressources)
self.facing = ReadFloat(self.hWnd,self.ptr_facing)
self.ptrAttacker = nil
self.hp_percent = 100 / self.maxhp * self.hp
self.mana_percent = 100 / self.maxmana * self.mana
end

function toon:GetAttackerPtr()
PrintConsole("looking up attacker ...")
ptr = nil
-- wait to make sure the server sends a Target
count = 100
while self.TargetID == 0 and count > 0 do
Sleep(1)
self.TargetID = ReadDword(hWnd,_player_targetID)
count = count - 1
end
if self.TargetID ~= 0 then
ptr = NpcIDToPtr(hWnd,self.TargetID)
Npc = GetNpcData(hWnd,ptr)
if Npc.hp > 0 and Npc.hp <= 100 then
self.ptrAttacker = ptr
end
end
PrintConsoleLine(" done.")
return ptr
end

function toon:GetDistance(x,y)
return GetDistance(self.x,self.y,x,y)
end

function toon:setCorpseLoc()
self.corpsex = self.x
self.corpsey = self.y


end

function toon:GetCorpseLoc()
return self.corpsex,self.corpsey
end

function toon:GetLoc()
return self.x,self.y
end


Launch World of Warcraft , and than laucnh speedhack.fss
To change your speed change this part of the code(in the speedhack.fss file) :

Code:
resultat = WriteFloat(tn.hWnd,tn.ptr_internal_speed,20)


change the 20 in an other number to change your speed, 7 is the normal walk speed.

If you want to take teh tracking options off, just delete these 2 lines of code in the speedhack.fss file:

Code:
resultat = WriteDword(tn.hWnd,tn.ptr_internal_tracking,255)
resultat = WriteDword(tn.hWnd,tn.ptr_internal_ressources,255)

_________________
I DO NOT TAKE CREDIT FOR MY INFO.

I am a member of a exploit guild and post it here because i like this site and want to help it.

(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))


Last edited by tault_Broden on October 1st, 2005, 3:18 pm, edited 1 time in total.

Reply with quote
Posted: June 13th, 2005, 10:01 pm
 
tault_baradhur
tault_baradhur's Reps:
User avatar
this hack need to be changed everytime we want to change our speed and reload wow , or it take effects as soon as we change the hack?


Reply with quote
Posted: June 16th, 2005, 2:27 am
 
tault_xternal
tault_xternal's Reps:
User avatar
is it safe to use?


Reply with quote
Posted: August 20th, 2005, 3:02 pm
 
jsaniuk
jsaniuk's Reps:
User avatar
whats a repetory


Reply with quote
Posted: October 1st, 2005, 12:30 pm
 
catshazam
catshazam's Reps:
User avatar
once again toe modified filo complicated for me to use, can you just post the modified file? or give instructions or a link to instuctions for newbies.


Reply with quote
Posted: October 1st, 2005, 12:56 pm
 
Tault_admin

Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
User avatar
administrator
Mod in Training
you download forceshock for this and apply it?


Reply with quote
Posted: February 5th, 2006, 11:34 am
 
superromus
superromus's Reps:
User avatar
how use code?


Reply with quote
Posted: February 5th, 2006, 11:37 am
 
superromus
superromus's Reps:
User avatar
how use code?


Reply with quote
Posted: February 5th, 2006, 6:24 pm
 
derdle34
derdle34's Reps:
User avatar
Absolutely unsafe- With the current functionality of WoW server coordinate change detection, you WILL get flagged using this- just like Syndrome.


Reply with quote
Posted: February 5th, 2006, 9:04 pm
 
Tault_admin

Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
User avatar
administrator
Mod in Training
Yea moved to nerfed.


Reply with quote
Want Advertisements After The Last Post Removed? Create A Free Account!

blue large dot Who is online
Users browsing this forum: No registered users and 41 guests

Popular Sections
SWTOR Cheats
Guild Wars 2 Cheats
Guild Wars 2 Hacks
Guild Wars 2 Bots
Diablo 3 Cheats
Guild Wars 2 Mods

Popular Sections
WoW Cataclysm Cheats & Exploits
WoW Cataclysm Hacks & Bots
Star Wars The Old Republic Cheats
SWTOR Mods
Torchlight 2 Cheats
SWTOR Space Mission Bots
Site Nav and RSS
RSS Feed of World of Warcraft Nerfed Info RSS Feed 
Sitemap of World of Warcraft Nerfed Info Sitemap 
SitemapIndex SitemapIndex
RSS Feed RSS Feed
Channel list Channel list
left bottom corner Site and Contents Copyright 2001-2012 All Rights Reserved TaultUnleashed.com bottom corner
top left
top right
createaccount
Username:   Password:   Remember Me?