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Dress your best with the Dark Elf Heritage Armor Crate, featuring a full set of Innoruk's Chosen armor, available this week in the EverQuest II Marketplace.
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Latest topics for the forum “Community News”
Some coastal areas made it through Cataclysm without much damage, but Darkshore is not one of those areas. Between Twilight’s Hammer activity, faction warfare and natural disasters, this shore just got a heck of a lot darker. Check out our gallery of images from Darkshore, below.
Filed under: Cataclysm
Cataclysm Beta: Darkshore gallery originally appeared on WoW.com on Thu, 05 Aug 2010 19:00:00 EST. Please see our terms for use of feeds.
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WoW.com
Today, Blizzard released an interview with Dave Kosak and Roman Marotte, two of Blizzard’s game designers, about their work in the cleft-in-twain Barrens of Cataclysm. Specifically, this interview deals with the Southern Barrens, which is almost completely redesigned from its vanilla counterpart. Taking place in the level 35 to 40 block in Kalimdor leveling, Southern Barrens should give both Alliance and Horde players plenty to talk about, according to Kosak and Marotte.
 Cataclysm Preview – Southern Barrens
Q. What was the original concept for the zone?
A. The Barrens is one of the areas of Kalimdor hardest-hit by the Cataclysm. It has literally been ripped in two! The Northern Barrens retains much of the feel of the original zone and fulfills a similar gameplay purpose: it’s primarily a training ground for low-level Horde characters. That gave us enormous freedom to create a whole new gameplay experience for the Southern Barrens. In the wake of the Cataclysm, the Alliance has been aggressively expanding into the heart of the continent from the east coast. As players enter the zone, they’ll find that the Horde is really up against the ropes. The escalating conflict between the two rival factions is front and center here, providing a backdrop for much of the area’s quests.
Those wanting more details about this new/old Cataclysm zone can check out the full interview here.
Filed under: Cataclysm
Blizzard posts interview with designers of Southern Barrens originally appeared on WoW.com on Thu, 05 Aug 2010 20:00:00 EST. Please see our terms for use of feeds.
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WoW.com
The US servers will come down on July 14, 2010, at 7am PDT for a hotfix. The Update Notes will be posted in the Update Notes forum when available.
Runnyeye and Splitpaw will be patched at 9pm PDT (4am GMT) on July 14, 2010.
Latest topics for the forum “Official News and Announcements”
Filed under: World of Warcraft, Fantasy, Aion, Lineage 2, Game mechanics, Lore, MMO industry
Aion dev Yongchan Jee spilled the beans on the game’s origins as part of a GDC Europe Q and A session. Gamasutra were on hand to find out what exactly makes the game stand out in Korea. This included addressing a gap in the market for ‘AAA’ titles after the release of Lineage II and World of Warcraft, as well as focusing on a faction warfare angle which sees the two player-controlled races of the Elyos and the Asmodians fighting against each other and the terrifying Balaur. Jee also discussed how the game was rebooted in 2006 and while this did affect the moral of the developers, it ultimately allowed them to start from scratch and create a truly memorable game.
Lee also focused on the character customisation, discussing the concepts of beautiful and ugly characters in MMOs like World of Warcraft, where Korean players often favour the Alliance over the Horde. He also explained why the devs chose to create Aion as a zone-based MMO over a seamless world. Aion fans should definitely check out Gamasutra’s write up for even more hints at Aion‘s gestation and conception.
NCsoft dev discusses the genesis of Aion at GDC Europe originally appeared on Massively on Fri, 21 Aug 2009 12:00:00 EST. Please see our terms for use of feeds.
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Massively
No balance fix in this patch either. Only two campaign related bugs. Now the mission victories should be triggered properly and they fixed the problem that sometimes people can’t access the single-player features. That problem is more common in free open beta region, such as Korea and Taiwan.
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StarCraft II: Wings of Liberty - Patch 1.0.2
Bug Fixes
Fixed an issue where campaign mission victories would not always trigger properly.
Fixed an issue where some players were unable to access single-player features. |
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Blog
The latest Cataclysm screenshot from Blizzard shows us the ineffable glory of some four-legged cat people.
If you’ve missed any of the previous Cataclysm screenshots of the day or you want to see a high-res version of today’s image, check out the gallery below.
Filed under: Cataclysm
Cataclysm screenshot of the day originally appeared on WoW.com on Thu, 05 Aug 2010 21:30:00 EST. Please see our terms for use of feeds.
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WoW.com
Playworks Online bagged home an interview with Starcraft II Lead Writer Brain Kindregan to discuss the single player lore.
The story was mostly developed with several ideas mixed in by the time he joined the Creative Team, but he helped polish and revise these ideas and flesh them out into something with depth, and provided his own feedback in what to add to each of the missions. Read the full interview here.
Blog
Updates
01:10AM PST – Class changes are (finally) here.
11:30PM PST – Ysera looks great.
11:00PM PST – Added 6 screenshots of the game data streaming and added reforging. Classes changes are on the way. (Yes, "a few hours" doesn’t mean the eternity)
10:00PM PST – A lot of stuff is broken because well … working with streamed data isn’t fun. Classes changes will probably have to wait a few hours. Don’t worry, there is a plan B to keep you interested.
09:00PM PST – Downloading. New launcher looks pretty, but makes me sad.
Cataclysm Beta – Build 12694
A new build is being deployed on live servers. The coverage of the changes in this patch will take a while because …. well, we have to redownload the whole client with a downloader currently in beta. (Beta is the keyword here, really)
Reforging
Reforging is finally here! You can swap 40% of any of the secondary stats of an item (mostly ratings) for another secondary stat.
Models
Ysera looks great.
Cataclysm Beta Launcher- Data Streaming
The new launcher is available, it allows you to "stream" the game and play before you downloaded all the content in the patch. For more information, please check:
When you have enough data to enter the game, the world will be downloaded as you progress through the game. Absolutely everything is streamed, the world, the maps, special parts of the interface, etc … It’s a little annoying when you start from scratch but it’s fairly impressive.
Spell Changes
These changes are the result of the comparison of the spells of the current build with the previous one. They’re not a definitive or official list of changes, be careful before you whine, it might just be a mistake.
IMPORTANT!!! – Spell tooltips aren’t accurate for the moment, we’re working on a fix. Stick to the values written in this post.
Originally Posted by Blizzard Entertainment
Death Knight ( Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Unholy
Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Feral
- Shred now costs 40 Energy. Down from 50 Energy.
- Swipe (Bear) now costs 15 Rage. Down from 20 Rage. Now has a 6 sec cooldown.
- Swipe (Cat) now costs 45 Energy. Down from 50 Energy. (Yes, the cooldown is only on the bear version)
- Maul now costs 30 Rage. Down from 35 Rage.
- Mangle (Cat) now costs 35 Energy. Down from 45 Energy.
- Mangle (Bear) now costs 15 Rage. Down from 20 Rage.
- Claw now costs 40 Energy. Down from 45 Energy.
- Rake now costs 35 Energy. Down from 40 Energy.
Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Beast Mastery
Marksmanship
- Arcane Shot now causes [ 17% of Ranged AP + 603 ] damage. Down from [ 33% of RAP + 603 ]
- Termination no longer requires Aspect of the Hawk to grant additional focus.
Survival
Mage (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Arcane
Frost
- Curtain of Frost now lasts 15 sec, up from 10 sec. Cooldown increased from 30 sec to 2 min. Now slows the movement speed for 4 sec, down from 8 sec.
- Summon Water Elemental now has a 3 min cooldown, up from 2 min. Cooldown now starts to decrease when the mage summons the Water Elemental. (Old – Triggered on Elemental’s death)
- Shattered Barrier freeze duration lowered to 3/6 sec. (Down from 4/8 sec)
Fire
- Critical Mass – Your Pyroblast and Scorch spells have a 33/66/100% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5% and lasts 30 sec.
- Improved Flamestrike now increases the effect radius of Flamestrike by 1/2 yards instead of increasing its damage.
- Hot Streak now procs when you score 2 non-periodic critical strikes in a row with your Fireball, Frostfire Bolt, Scorch, Fire Blast or Pyroblast spells.
- Fire Power is now a Tier 2 talent. Down from Tier 3. Increases the damage of your Fire spells by 1/2/3% and gives your Flame Orb a 33/66/100% chance to explode at the end of its duration.
- Firestarter *New* – Your Molten Armor allows you to cast the Scorch spell while moving instead of reducing the chance you are critically hit.
- Cauterize – You have a 50/100% chance that an attack which would otherwise kill you will instead bring you to 40% of your maximum health. However, you will burn for 12% of your maximum health every 1 sec for the next 4 sec. This effect cannot occur more than once per minute.
Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
- Consecration now lasts 10 sec (down from 15 sec) and has a 30 sec cooldown.
Protection
- Devotion Aura is now trained at level 5. Down from level 6.
- Shield of the Templar now reduces the cooldown of Avenger’s Shield by 2/4/6 sec. (Down from 3/7/10 sec)
- Holy Shield is now a Tier 4 talent, down from Tier 5. No longer deals damage for every attack blocked.
- Hammer of the Righteous now deals 398% weapon damage (up from 300%). Still jumps to 2 additional nearby targets, each jump reduces the damage by 50%.
- Shield of the Righteous is back – Slam the target with your shield, causing 3198 plus 100% of your attack power per stack of Holy Power as Holy damage and refreshing the duration of your Holy Shield.
Retribution
- Swift Retribution is gone.
- The Art of War is now a Tier 3 talent, down from Tier 4. Now increases the damage by 20/40/60% and critical strike damage by 30/60/100% of your Exorcism. Now has a 5/10/15% chance to proc from melee attacks.
- Communion additional effect – Your auras increase your party and raid’s damage dealt by 3% and your damage by an additional 2%.
- Sanctity of Battle is gone.
- Rule of Law is now a 2 rank talents. Down from 3.
Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Discipline
- Soul Warding now is a Tier 2 talent. Down from Tier 6. No longer reduces the mana cost of Power Word: Shield.
- Focused Will now is a Tier 6 talent. Up from Tier 5.
- Evangelism revamped – You have a 100% chance when you Smite and a 40% chance when you Mind Flay to gain Evangelism. Stacks up to 5 times. Lasts for 15 sec. Evangelism (Smite) – Increasing the damage done by your Smite, Holy Fire, and Penance spells by 2/4% and reduces the mana cost of those spells by 3/6%. Dark Evangelism (Mind Flay) – Increases the damage done by your Periodic Shadow spells by 1/2%.
- Archangel revamped – Consumes your Evangelism effects, causing an effect depending what form you are in. Archangel (Caster) – Instantly restores 3% of your total mana and increases your healing done by 3% for each stack. Dark Archangel (Shadowform) – Instantly restores 3% of your total mana and increases your shadow damage done by 3% for each stack.
- Improved Mana Burn is gone.
- Borrowed Time is back as a Tier 4 talent. Borrowed Time – Grants 5/10/15% spell haste for your next spell after casting Power Word: Shield, and increases the amount absorbed by your Power Word: Shield equal to 4/8/12% of your spell power.
Shadow
Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Assassination
Combat
- Gouge is now trained at level 16. Up from level 14.
- Blade Twisting now reduces movement speed by 70%.
- Improved Kick now has a 100% chance to silence the target for 1.5/3 sec.
Subtlety
Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Elemental
- Hex now lasts 1 min. Up from 30 sec.
- Searing Totem now prefer to target enemies that are afflicted by your Flame Shock or Stormstrike effects.
- Reverberation is now a Tier 2 talent. Down from Tier 3.
- Improved Fire Nova is now a Tier 3 talent. Up from Tier 2.
- Elemental Warding now reduces magical damage instead of all damage.
- Ancestral Knowledge is now named Acuity and Increases your critical strike chance with all spells and attacks by 1/2/3%.
- Convection now Reduces the mana cost of your damaging offensive spells.
Enhancement
- Heroism‘s "Exhausted" debuff now also affects Time Warp (Mage)
- Static Shock now procs from Primal Strike, Stormstrike, or Lava Lash (Old – All melee attacks and abilities). Chance to proc increased from 2/4/6% to 15/30/45%.
- Totemic Reach *New* – Increases the radius of your totems’ effects by 15/30%.
Restoration
- Totemic Focus is now a 2-Ranks talent, down from 3-Ranks. Now also increases the duration of your totems by 20/40%.
- Cleansing Waters *New* – When your Cleanse Spirit successfully removes a harmful effect, you also heal the target for [ 1093 to 1164 ]/[ 2187 to 2330 ].
Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Apparently, no changes in this build.
Warrior (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Fury
- Bloodsurge no longer procs from Heroic Strike.
- Booming Voice now reduces the cooldown on your Battle Shout and Commanding Shout by 15/30 sec.
- Rampage additional effect – In addition, improves your critical strike chance by an additional 2%.
- Enrage now lasts 4 sec. Down from 12 sec.
- Rude Interruption now lasts 15/30 sec. Down from 30 sec/1 min.
Protection
- Impending Victory is now a Tier 4 talent. Down from Tier 5.
- Warbringer is now a Tier 3 talent. Down from Tier 5.
- Bastion of Defense is now a Tier 3 talent. Down from Tier 4.
- Damage Shield is gone.
- Thunderstruck is now a Tier 5 talent. Up from Tier 3. Revamped – Improves the damage of your Cleave and Thunder Clap by 3/6%. In addition, your Thunder Clap improves the damage of your next Shockwave by 5/10%. Stacks up to 3 times.
- Gag Order is now a Tier 4 talent. Up from Tier 3.
- Shield Specialization now allows you to generate 20/40/60 extra rage when you Spell Reflect a magic attack.
- Heavy Repercussions *New* – While your Shield Block is active, your Shield Slams hit for an additional 50/100% damage.
Cataclysm Build 12694 Official Notes
I’m pretty sure I never posted the official patch notes on the front page, they’re not really interesting but at least you have something to read while you download the client.
Originally Posted by Zarhym
( Source)
World of Warcraft: Cataclysm Beta Patch Notes (version 12694)
Welcome to the World of Warcraft: Cataclysm beta test! Patch notes listed here are not comprehensive and will be changed throughout the testing process.
General
- The Alliance starting experience for worgen is available. Venture through the cursed lands of Gilneas to discover your true path! Currently the female worgen character is not available for testing.
- The Horde starting experience for goblins is available. Beginning on the Isle of Kezan in a goblin paradise, players will face a treacherous road ahead!
- The level cap for all characters is 83.
- Elements of the guild leveling, perks, and roster page are now functional. Players should once again be able to buy and register guild charters, which now only require five signatures. See the Known Issues section for issues associated with this new system.
- Cataclysm Launcher Update
- The new Cataclysm Launcher allows you to stream game data while you play. This will reduce the time you spend downloading, installing, and patching World of Warcraft. We’d like to get your feedback on the toolset and gameplay experience. Please head to the forums here for additional information: http://forums.worldofwarcraft.com/th…01168&sid=2000
- Players may use our Character Copy feature for copying existing characters to beta realms, or may choose from high-level pre-made template characters.
Zones
- Mount Hyjal and Vashj’ir, two new level 80-82 zones, are available for testing. Deepholm, a new level 82-83 zone is available for testing. Players may find their way to these zones by speaking with temporary teleportation NPCs located in any major city.
- The level ranges of Gilneas and the Lost Isles are in the process of being adjusted slightly. Creature, quest, and quest reward levels are all being altered so that players finish questing in these zones roughly by level 12. Further fine tuning will continue in future content updates.
- Several zones have had quest maps integrated.
- Eastern Kingdoms
- Arathi Highlands, Blasted Lands, The Cape of Stranglethorn, Dun Morogh, Duskwood, Eastern Plaguelands, Elwynn Forest, Hinterlands, Loch Modan, Northern Stranglethorn, Northshire, Redridge Mountains, Silverpine Forest, Tirisfal Glades, Western Plaguelands and Westfall are ready for testing.
- Kalimdor
- Most zones in Kalimdor are available for testing, though work continues on polishing the quest experience and flow, as well as zone aesthetics.
Dungeons & Raids
- Blackrock Caverns, a new level 80-81 five-player dungeon, is available for testing.
- The Stonecore, a new level 82-84 five-player dungeon, is available for testing.
- Throne of the Tides, a new level 80-81 five-player dungeon, is available for testing.
Classes: General
- All hunter and warlock pets have been deleted to address a data corruption issue. Hunters will need to tame new pets, while warlocks will notice the names of their pets have changed.
- Ammo has been removed from the game.
- The character levels at which classes gain new spells and abilities have changed.
- The glyph system is in the process of being altered. Existing glyphs may not be fully supported or functional.
- Many item and class stats have been changed or removed.
- Rage has been normalized.
- Spells and abilities no longer have multiple ranks and now scale with character level.
- A first pass on new talent trees has been implemented.
- Each specialization has been reduced to a 31-point talent tree.
- Players will now get a total of 41 talent points to spend.
- 31 points must be spent in the primary specialization tree before any points can be placed in additional trees.
- Players will be asked to choose a specialization at level 10. Doing so will result in the unlocking of a spell or ability unique to that specialization, as well as one or more passive bonuses.
- More information regarding our plans for talent trees can be found here: http://www.worldofwarcraft.com/info/…andmastery.xml
Death Knight (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
- A dedicated tanking tree has been implemented.
- The way in which runes recharge has changed.
Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
- A new Eclipse mechanic has been added for druids. The feature is functional, but the interface art is still a work in-progress.
Hunter (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
- Five pets can now be stored with the hunter at all times. Any one of these five pets can be summoned via the Call Pet ability.
- Focus has replaced mana as a new resource.
- Hunters now start with a pet at level 1.
- The Stable will now store 20 pets. If a pet is moved into the Stable, its talents are wiped.
Paladin (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
- We are in the process of overhauling many paladin talents, spells and abilities. Expect updates in upcoming patches.
Warlock (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
- Soul Shards have been removed from the game as items. Instead, they now exist as a resource system necessary for using, or altering the mechanics of certain spells.
Professions
- The Reforging interface has been implemented, however it may not currently be hooked up correctly to the corresponding NPCs.
User Interface
- The ability to use third-party addons has been temporarily disabled for the test environment.
- The Arena Teams pane has been improved.
- Auto-quests have been added to the game. Players will automatically be given an auto-quest by entering specific areas in the game world. This alert will appear distinctly in the Objectives pane via the Advanced Quest Tracking feature. These quests will still be given to players with full Quest Logs, but will count toward the 25 total allotted quests if the log is not full.
- The Character pane has been redesigned. Character stats can now be shown or hidden via the Show All Details/Hide All Details button on the bottom left. When shown, all character stats will be visible in a window to the right of the pane. Stat sections can be reorganized by clicking and dragging them up or down the pane.
- The Professions panes now have more filtering and search functionality, as well as buttons to easily link recipes in the chat frame.
- Many of the yellow System Messages that would display in the chat frame when leveling up have been removed.
- New text animations now alert players as they level up, also providing information on when new talents, spells and abilities are available.
- Professions and Class Trainers windows have been altered to more clearly display available and upcoming purchases.
- Raid frames are now available and have temporarily replaced the standard party frames so that players can test them.
- The Spellbook interface has been improved for greater ease-of-use and visual appeal.
Graphics
- Experimental support for DX11 (can be enabled by passing ‘-d3d11’ on the command line or adding SET gxApi "d3d11" to the Config.WTF file).
- OpenGL Hardware Cursor support (can be enabled on the Video Resolution Panel).
- Improved water and lava rendering system (enabled by the Liquid Detail slider on the Video Effects Panel)
- 0 = Classic Water
- 1 = New Water (fake reflections)
- 2 = New Water (ocean has real reflection for terrain)
- These values are likely to change during Beta.
- Dynamic Sunshafts effect (enabled by the Sunshafts option on the Video Effects Panel).
Known Issues
- Sudden Death procs do not reset the cooldown of Colossus Smash.
- Several cloaks are displayed incorrectly on draenei females.
- Ground mounts can be used when underwater in Vashj’ir.
- Corpses are not tapped on the quest "Free Your Mind" allowing other players to use the Sovereign Rod on targets they did not kill.
- While on the quest "Blood and Thunder!" NPCs will despawn prior to the event and the quest cannot be completed.
- Sound is cutting in and out during two segments of Mor’norokk’s voiceover during the quest, "Some Spraining to Do".
- Characters with two professions learned cannot train new spells.
- The spell effect visuals for Healing Rain and Earthquake look awkward when cast on a staircase or a steep incline.
- Guild control and guild banks are experiencing issues related to the new guild leveling interface and functionality. In addition, guild experience may not display properly when players change zones, and guild members will be demoted to the lowest guild rank when logging out.
- Battleground queues are undergoing significant changes and are not currently operational.
- Gnome and troll characters have a broken background displayed as well as a LUA error at the character selection and creation screens. Having either a gnome or troll character can cause newly created characters to not display on the character list until it is refreshed by logging out and back in, switching realms and then switch back, or logging into and back out of the realm.
- Players are currently unable to create new worgen characters.
- Selecting high Liquid Detail when using Geforce 6 & 7 series video cards will currently prevent lava and water from rendering properly. You can temporarily restore liquid to the world by reducing the Liquid Detail setting via the Video Effects Panel, or by typing “waterDetail 0” in your Config.WTF file.
Bug Fixes
- Entering a phase with phased terrain (i.e. Rim of the World) no longer boots players from flying mounts.
- Players are now able to receive Stoneskin Totem from shaman trainers.
- The quest "Up the Volcano" can now be completed.
- Characters now ride the Swift Seahorse for the quest "Waking the Beast."
- The mob Tendril from Below should no longer fall below the world when killed.
- Globe of Boiling Water should now drop from Scalding Water Lords for the quest "Full of Hot Water."
- The quest "Blackfin’s Booty" can be completed.
- The quest "Offering to Azshara" can be completed.
- The quest "Seeds of Discord" should reset properly.
- The rug in Stormglen Inn is should no longer be experiencing z-fighting with the floor beneath it.
- The fire damage from lava should no longer hit players at any height.
- Trainers are functioning properly.
- Selecting a character on the character select screen after creating a new one will no longer cause the game to display and act on the character two slots above the selected one.
MMO-Champion – News
This is a notification that UK worlds will be updated at 5:00 AM London Time on 07/15/2010. The estimated downtime will be 2 hours.
– SOE Operations team
Latest topics for the forum “Official News and Announcements”
If ye fear spoilers for Cataclysm, then shall ye turn back? Yes, yes ye shall!
Because seriously, that’s all this is. Pictures of the new Deepholm zone, with gorgeous vistas, old friends and new enemies, and a few quest rewards thrown in to make you say, “Oooh, I want one.” Gaze upon some of the most interestingly outlandish settings ever created for World of Warcraft and be amazed.
World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com’s Guide to Cataclysm, you can find out everything you need to know about WoW’s third expansion. From goblins and worgen to mastery and guild changes, it’s all there for your cataclysmic enjoyment.
Filed under: Lore, Cataclysm
Cataclysm Beta: Deepholm gallery originally appeared on WoW.com on Thu, 05 Aug 2010 15:00:00 EST. Please see our terms for use of feeds.
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WoW.com
We have just posted our new august content over on the site. Be sure to check it out. The contest is jsut a few questions about the site and how we can make it better for all. So not only can you help the site by answering the questions but you get a chance for free stuff too. Anyways check it out here.
http://www.taultunleashed.com/phpbb2/about79957_August_Contest_Free_Membership_For_A_Year.html
Aionsource.com 2.0 Exclusive – Dragon Sematariux
Good afternoon Saucers, today I have a little treat for you all Within 2.0 there are several new major bosses to be found and one of those is the Dragon Lord – Sematariux.
DISCLAIMER: All observations made in this article are currently speculation based on what we were able to see with the information sent to us, monster spawns/content/localization is all subject to change by NCWest. Take this with a truckload or two of salt.
Forgive the hideous red text.
Jeez I should make him my new spacer o.o Anywho Sematariux is one of the new big hitters in the 2.0 lineup no doubt coming with his own series if his model is any indication but that’s not what we’re here for is it! No, what we want to know is what does this big guy give those fortunate enough to place a sword in his neck.
Weapons:
Sematariux, being the kind soul that he is, happens to drop a handful of rather shiny weapons.
Sematariux’s Greatsword
Sematariux’s Dagger
Sematariux’s Jewel
Sematariux’s Longbow
Sematariux’s Shield
Sematariux’s Spear
Sematariux’s Staff
Sematariux’s Sword
Sematariux’s Tome
Sematariux’s Warhammer
Armor Sets:
But now where would we be without matching armor sets eh? Well fear not Sematariux is quite happy to provide.
Chain Armor.
Cloth Armor.

Plate Armor.

Leather Armor.
Rather stylish I must say.
Unfortunately our Source(pun not intended) didn’t divulge where this funky looking new boss spawns although he seems to be insanely oversized, perhaps even 2.0’s equivalent of Tahabata judging by the weapons he drops.
Looking forward to seeing what he dishes out 
Later,
– Cynic.
AionSource Community News
Once again we enter The Queue, WoW.com’s daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. This installment features a deadly game of cat-and-mouse between the world’s most dangerous game and a draenei with nothing left to lose, Matthew Rossi
Lately we’ve been going back and doing all the achievements we hadn’t gotten around to. Got some folks their Icebound Frostbroods and their Ironbound Protos. Above is me wearing gear Ulduar was never designed for to trivialize Orbit-uary. I don’t make the rules, I merely take advantage of them.
jonathan.hatten asked:
I asked yesterday, but I’ll ask again today since I’d like to see an answer. Since we don’t have to buy flying in Cataclysm, what are the big gold sinks in the expansion? Just mounts? More equipment like the Dalaran rings? Also, how useful is the current sea turtle in the expansion’s underwater zones? I have it and got it for the express purpose of the expansion, and I’d hate to see it go unused.
The short answer is, we really don’t know yet. There are certain to be gold sinks, of course, but it’s still early in the beta and they’re working more on quests and zones and class balance right now. And as many people pointed out, no, the sea turtle mount won’t really be terribly useful. Cool, though.
Continue reading The Queue: Wrath of Wrath of the Lich King
Filed under: Wrath of the Lich King, The Queue, Cataclysm
The Queue: Wrath of Wrath of the Lich King originally appeared on WoW.com on Thu, 05 Aug 2010 11:00:00 EST. Please see our terms for use of feeds.
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Filed under: Sci-fi, Patches, Opinion, Star Trek Online, Captain’s Log
Hail and well met, fellow travelers! Welcome to another edition of Captain’s Log, your weekly helping of Star Trek Online infopiniontainment. The past few weeks have been a little crazy around here, between the C-Store kerfuffle and the game’s six-month anniversary. Oh, and did I mention Season 2 went live?
Yep, the corking chaps at Cryptic Studios released STO’s latest super-patch on July 27, introducing a bevy of new content. Now that most players have had a chance to sink their teeth into Season 2: Ancient Enemies, I thought we’d discuss some of the major new features, as we did when Season 1 hit the scene four months ago.
Continue reading Captain’s Log: Pros and cons of Season 2
Captain’s Log: Pros and cons of Season 2 originally appeared on Massively on Thu, 05 Aug 2010 10:00:00 EST. Please see our terms for use of feeds.
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