UGDB interviews Starcraft II Orchestrator Penka Kouneva
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UGDB interviews Starcraft II Orchestrator Penka Kouneva

Bulgarian orchestrator and composer Penka Kouneva was interviewed by The Universal Gaming Database (UGDB).

She tells the humble story of her beginnings as a child, and her arrival to United States with only $ 130 in her pocket.

The hardships of earning her role in this line of work as a woman. A casual gamer who has orchestrated music for World of Warcraft: Cataclysm and Starcraft II with Blizzard's contributing composer Neal Acree

She loves the music of all Blizzard games including World of Warcraft: Wrath of the Lich King, Burning Crusade and StarCraft II.

Blizzard Quote:
UGDB: One of your latest projects is the sequel to StarCraft – StarCraft II: Wings of Liberty. Are you familiar with the game and the universe? What is it like to be an orchestrator for one of the most awaited games in the history of video gaming, known not only for its competitive gameplay, but also really great music?

Penka Kouneva: Yes, naturally. I love real-time strategy games and adore sci-fi. (My dad is an engineer and I have inherited his gene for strategic thinking). I did play StarCraft, and would also watch the video walkthroughs. I feel enormously inspired by all music that Blizzard incorporates in its games: StarCraft II with its modern, edgy music and epic, engaging Main Theme as well as World of Warcraft and its fantasy/epic scores. I’ve been incredibly lucky to have orchestrated some cues contributed by Neil Acree for both StarCraft II and World of Warcraft because these jobs were the most musically energizing and inspiring.

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