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[ 15 posts ] |
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 WSG Class Specific PvP Guide : World of Warcraft General Discussions
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Posted: January 12th, 2006, 8:48 am
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neosquid
neosquid's Reps:
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::::::::Warsong Gulch Class Specific PvP Guide::::::::
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A detailed guide on Warsong Gulch PvP.
Forward:
This guide is written for those who have a basic understanding of their class. Warsong requires teamwork to win, and generally atleast 5-7 people in VoIP to coordinate and execute winning plans. I'm going to be covering class specific roles, as well as movement transitions. I will discuss the best classes to carry the flag for alliance and horde, aswell as trinkets/tools that are critical to sucess.
This guide is not for you if....
1) You're not 60. You can WSG at level 10, but many of the stratagies here will not work since you don't have the skills, or talents required.
2) You're looking for exploits. I will not go over the "hacker" hiding spots, warlock summoning exploits, shaman float exploits or anything else deemed an exploit in WSG.
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Transitions: The key to winning BG's.
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Forward:
Transitioning is the most important part of Warsong. Transitioning means changing the priorities of your group. If you don't understand this concept now, you will once you read this section. A group that has poor transitional qualities, will fail. They will never be able to...
1) Return the friendly flag while is posession of the oppositions.
2) Move the flag arround the map safely.
Offense:
The offensive group is the group that takes the flag, or returns your flag depending on the transitional state of the match.
Defense:
The defensive group is the one that protect the flag carrier, or protects the enemy from picking the flag.
With that said, here are the types of group that exist in Warsong.
Beginer
5/5 - 5 O, 5 D
10/10 - FFA. You don't know who is O or D, hell you don't even know who's in the raid cause you've asked for an invite 5 times and no answer.
Intermediate
3/3/4 - 3 O, 3 D, 4 'floaters'. (Floaters change to O or D, depending flag posession)
ProSauce a.k.a Neosquid
2/2/8 - 2 O, 2 D, 8 'floaters' (At any point in time there will be either 2 D or 2 O, the other remaining 8 players my change from O to D depending on the circumstances.)
*This doesn't mean have 12 players in the instance. This means you will have 8 O and 2 D if the enemy flag is in your base and there is no pressure. Or you might have 2 O and 8 D if the flag is in your base and you have lots of pressure. I rare circumstances, all players including the flag carrier may go on offense.*
Since this guide is designed for the Intermediate level, I will elaborate on the 3/3/4 lineup.
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Specific Class Roles in Warsong
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Flag Carriers
The Holy Trinity (Rogue, Pally, Druid) these are the only people who should touch the flag, ever.
Pally - With Blessing of Freedom, heals and plate armor, they are an excelent flagg carrying class. Best class when no competent rogues or druids are playing.
Rogue - With the vanish trick, prep, stopwatch, boots and a speed pot, they can cover the ENTIRE map and enhanced run speed. Good chance of soloing a flag in a room full of hostiles.
Druid - The kings of WSG are immune to snares and roots permanently. Bearform has a lot of hit points. Travel form alows for quick travel across the entire map.
Offense
General-
You will want someone to go in prematurely to set off any hunter traps, unstealth any rogues, and bait the defenders out. You'd be supprised how many PUG's D teams will chase a single rogue all the way out of the base. I have made 4 flag defenders chase me all the way out of the tunnel while the rest of the group took the flag and made it half way across the field before they even knew what happened.
Hunters- When you're on O, your job is to track the flag holder for the return.
Healers- You are to heal at every inconveniance. No one cares about how much your Mind Flay, Windfury, or Seal of Command will do.
Priests- Tab and Mind Vision. You are just as good as a hunter in tracking the flag holder for the return. AoE fear works well against multiple defenders in the flag room.
Rogues- You are to go where the hunters and priests tell you to go. If the flag carrier is alone, try and engage. If you cant win, dont attack. You will only let the enemy know that you know where he is. Try to group with your rogue buddies. Forming a 3 rogue return team is effective.
Mages- Level 1 FB any runners. It's fast, and it's a snare. Rogues will vanish on you, but FB, Nova, CoC will garentuee a snare.
Shaman- Purge, purge, purge. Purging a fully buffed flag carrier is like doing 1000+ damage and draining 500+ mana. EB totems are useful for slowing people chasing.
Last edited by Guest on January 14th, 2006, 10:56 pm, edited 3 times in total.
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Posted: January 12th, 2006, 8:53 am
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lethal
Total Posts: 1352
Joined: January 6th, 2005, 11:50 am
lethal's Reps: 0
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... this is explaining what you do in WSG ? everyone in WoW knows that in CtF you get the flag and return it to your base....
_________________
Check out my EVE Online Scamming Blog: http://isktaker.wordpress.com
Have any questions? Email me: lethal.tault@gmail.com
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Posted: January 12th, 2006, 9:18 am
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neosquid
neosquid's Reps:
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(!empty($user->lang['QUOTE'])) ? $user->lang['QUOTE'] : ucwords(strtolower(str_replace('_', ' ', 'QUOTE'))): .. this is explaining what you do in WSG ? everyone in WoW knows that in CtF you get the flag and return it to your base....
Well if you could read "Work in progress... x3" and wait till I was actually done writing it, maybe you could see that I'm not done.
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Posted: January 12th, 2006, 10:39 am
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delusion
delusion's Reps:
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+1 for posting it al at once
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Posted: January 12th, 2006, 4:31 pm
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lethal
Total Posts: 1352
Joined: January 6th, 2005, 11:50 am
lethal's Reps: 0
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neo why are you posting a guide that has no info on it and your saying work in progress, Im not agrueing w/ you, but that seems kind of pointless.
_________________
Check out my EVE Online Scamming Blog: http://isktaker.wordpress.com
Have any questions? Email me: lethal.tault@gmail.com
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Posted: January 12th, 2006, 5:24 pm
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neosquid
neosquid's Reps:
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(!empty($user->lang['QUOTE'])) ? $user->lang['QUOTE'] : ucwords(strtolower(str_replace('_', ' ', 'QUOTE'))): neo why are you posting a guide that has no info on it and your saying work in progress, Im not agrueing w/ you, but that seems kind of pointless.
Because this is not being copied and pasted from anywhere else, and because I don't want my work to be lost in progress, I post half completed guides. Also, my guides have a good word count, and arn't written in 5 min like 99% of the other guides here.
I'm not going to write these guides out on Word, save them to my computer, then copy and paste them here. I'm going to write it in parts, and update the guide as I remember/write it.
Simple....
If you see
"Work in progress....
Work in progress....
Work in progress...."
At the bottom, I'm not done.
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Posted: January 14th, 2006, 10:57 pm
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neosquid
neosquid's Reps:
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I guess the guide is done.... I don't remember what else I was going to write :-/
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Posted: January 14th, 2006, 11:56 pm
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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Posted: January 18th, 2006, 8:08 am
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lethal
Total Posts: 1352
Joined: January 6th, 2005, 11:50 am
lethal's Reps: 0
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dont know, if it were up to me Id say no until he actully releases the FULL guide.
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Posted: January 22nd, 2006, 9:13 am
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tault_pohyu
Total Posts: 977
Location: St. Louis, MO
Joined: June 28th, 2005, 8:34 pm
tault_pohyu's Reps: 0
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want to be hated by everyone in WSG?! Well then i have a strategy for you!
If you are a rogue, team up with a rogue buddy and stay outside the opponent's tunnel. As soon as a squishy (like me) runs out and tries to mount, go up with your buddy and both backstab or ambush him! Easy Kills and Easy Hatred!
_________________
I'm a little Pally short and stout,
I pop divine shield right before I hearth out.
If you hit me too hard you'll hear me shout,
Nerf that NOW before I cancel my account!
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Posted: January 30th, 2006, 10:15 am
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ghostrogue
ghostrogue's Reps:
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A rogue should backstab in PvP. Unless absolutely unable, backstab.
Anybody that attacks you should be backstabbed
Anybody that wanders too close should be backstabbed
Anybody that thinks "Easy kill" Should DEFFINATELY be backstabbed.
Use kick on any class ~~ Good god, rogues die so much when they'd be saved by a kick. ~~
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Posted: February 4th, 2006, 3:10 am
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bertiil
bertiil's Reps:
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Nothing about what warlocks are supposed to do in WSG? 
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Posted: February 6th, 2006, 7:42 pm
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limiwinks1
limiwinks1's Reps:
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(!empty($user->lang['QUOTE'])) ? $user->lang['QUOTE'] : ucwords(strtolower(str_replace('_', ' ', 'QUOTE'))): Rogue - With the vanish trick, prep, stopwatch, boots and a speed pot, they can cover the ENTIRE map and enhanced run speed. Good chance of soloing a flag in a room full of hostiles.
What vanish trick....if you vanish with the flag dont you loose it?
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Posted: February 16th, 2006, 7:00 pm
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pedrik
pedrik's Reps:
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bertiil (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): Nothing about what warlocks are supposed to do in WSG? 
Assist The Flag Carrier!
Fear the person attacking the flag carrier. . . Then 2 shot them. This is the warlock way.  Save your death coil for when things get tough but once again use it on someone attacking the flag carrier. If the flag carrier gets stunned, run straight up next to him and howl. (This all seems fairly self apparent though XD)
Experience is key in PvP grind it out. 
Last edited by Guest on February 19th, 2006, 4:38 pm, edited 1 time in total.
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Posted: February 18th, 2006, 5:52 am
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neosquid
neosquid's Reps:
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(!empty($user->lang['QUOTE'])) ? $user->lang['QUOTE'] : ucwords(strtolower(str_replace('_', ' ', 'QUOTE'))): What vanish trick....if you vanish with the flag dont you loose it?
Yep, but you can pick it up again before anyone else can. No it's not a macro.
When I do it, it looks like a disappear and warp 30 yards away, with sprint.
All you have to do is spam click over your head, and be sure you're running in a straight line.
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